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AZSTOKE/ALGAZODIK
GameAudio & Art
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BEGINNER : if/for/Table
SCRIPT
Detail
AZ_showConsoleMsg
Function to output string to console and execution
Detail
AZ_if
Conditional testing using if
Detail
AZ_if_2
Conditional testing using elseif
Detail
AZ_for_loop
Executes a specified number of loops
Detail
AZ_for_loop_2
Run a loop over the number of arrays
Detail
AZ_list
Register the specified number in the array
Detail
AZ_tableMaxn
Print the length of an array
Detail
AZ_{}
Array within an array
Detail
AZ_tableInsert
Add a new value between the arrays
Detail
AZ_tableRemove
Delete a part of an array
Detail
AZ_tableSort
Sort an array in ascending order
Detail
AZ_tableSort(name)
Sort by elements in an array
Detail
AZ_textTableChanger
Split a comma-separated string
Detail
AZ_textSliceChanger
[#] Split and get delimited string
Detail
AZ_tableSameFileBool
Check if the specified file exists in the array
Detail
AZ_tableSameFileNum
Gets the storage position of the specified file in the array.
MEDIA
SCRIPT
Detail
AZSTOKE_SelectAllMediaStereoDownMixMonoChanger
Change channel mode of all selected media to mono with stereo mixdown
Detail
AZSTOKE_AllMediaNameAscendingOrderSetter
Sort all media in ascending order
Detail
AZSTOKE_SelectAllMediaAddNGWord
Add "_ng" to the name of all selected media
Detail
AZSTOKE_TrackAllMediaNameAndFrameConsol
Print all file names and frame numbers for the specified track to the console
Detail
AZSTOKE_SelectAllMediaAddVolume
Increase the volume of all selected media by +1dB
Detail
AZSTOKE_TrackAllMediaSetRateMoveToSec
All media in the specified track will be re-arranged at 0.7x speed every second
Detail
AZSTOKE_SelectAllMediaSetFade
Fade in 0.2 seconds/fade out 1 second for all selected media
Detail
AZSTOKE_SelectMovieMultiCopy
Copy 10 videos of selected media at 0.2 second intervals
Detail
AZSTOKE_AllDeleteMuteMedia
Delete all muted media
Detail
AZSTOKE_SelectAllMediaAddPitch
-1 pitch for all selected media
Detail
AZSTOKE_UserInputPathAutoInsertMedia
Insert WAV files in the specified folder in parallel at 1 second intervals
MEDIA
Detail
AZSTOKE_SelectTrackChildAutoNameAndColor
Automatically increment names and automatically color children of selected tracks
Detail
AZSTOKE_AllDeleteTopSelectTrackSearchNotUseMediaAndTrack
Delete Mute and Unused Tracks Starting with Selected Tracks
Detail
AZSTOKE_AllTrackOrganize
Delete/naming/coloring selected tracks at the beginning
Detail
AZSTOKE_TrackNameIncludeStringsSoloSetting
Set track name to Solo when partial match is detected
Detail
AZSTOKE_TrackSetSameAutoSetter
Automatically create multiple sets of tracks
Detail
AZSTOKE_AllTrackMediaSetSameAutoSetter
Track/media detection and auto-duplicate same set
Detail
AZSTOKE_CEDEC2024_FOOTREPLACE
CEDEC2024 - Demonstration - Replacing materials in cut scenes
SCRIPT
MEDIA
Detail
AZSTOKE_TextFileWirteRead
Save data construction Part 1 - Exporting and importing text files -
Detail
AZSTOKE_InsertMediaOrinalFolderCreate
Folder Creation Part 1 - Creating a dedicated folder for media inserts
Detail
AZSTOKE_TextFileWirteRead2
Save data construction Part 2 - Saving and using JSON format with array structure in mind -
SCRIPT
MEDIA
Detail
AZSTOKE_HANDAUTOMER1
"HANDAUTOMER" -Part1- Run HANDAUTOMER on the selected media and automatically set it to Momentary-21LUFS
Detail
AZSTOKE_HANDAUTOMER2
"HANDAUTOMER" -Part2- Fully automatic-insert~region
Detail
AZSTOKE_CEDEC2024_HANDAUTOMER
CEDEC2024 - Demonstration - Want to edit and export a large amount of audio?
SCRIPT
Region
Detail
AZSTOKE_SetRegionMakerSelectedMedia
"Region" -Part 1- Automatic region setting for selected media
SCRIPT
TALKTRON
Detail
AZSTOKE_TALKTRON_1
"TALKTRON" -Part1- Multilingual volume automatic adjustment function 1
SCRIPT
LOUDMATCHIFY
Detail
AZSTOKE_LOUDMATCHIFY_SAVEDATE_1
"LOUDMATCHIFY" -Part 1- Creating save data
Detail
AZSTOKE_LOUDMATCHIFY_ACTION_1
"LOUDMATCHIFY" -Part 2- Implementing name detection loudness
SCRIPT
Wwise
Detail
AZSTOKE_Wwise_Rename_1
「Wwise」-Part1- 各ファイル名の操作
Detail
AZSTOKE_CEDEC_KYUSHU2024
【CEDEC+KYUSHU2024】ボイス仮整音からWwise実装までの自動化に成功
SCRIPT
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B:if/for/Table
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SILVER (2024/04)
GOLD (2024/06)
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