REAPDOCK👇Add "_ng" to all selected media names
[ LUA ]REAPDOCK/APIDOCK document update notification
Good evening.
This is Takeda from AZSTOKE Co., Ltd.
Today is Weekly Document Update Wednesday (LUA). This time, it's a script that adds "_ng" to the names of all selected media (waveforms) .
When you're recording a variety of things, you want to reduce the amount of manual work you have to do as much as possible.
By using REAPER for recording and incorporating automation into the work of the recording engineer,
This will be a technology sharing session that will save time.
We tend to do tasks that can be done in 5 or 10 minutes manually, but if you do them repeatedly, it no longer takes 5 minutes, and this becomes a major problem that eats into your daily time.
By mechanizing these processes, it frees up more time for creativity, and is a document that will serve as a resource for many sound developers.
□For detailed documentation on how to generate ReaScript, see 👇
By using BRONZE's API, you can achieve this with just a few lines of code!
Next episode: 2/29
[REAPDOCK] Add "_ng" to the name of all selected media: PYTHON version
LINK
New to Reaper/those considering subscribing to a plan
For detailed documentation of [REAPDOCK]Script, see below.
>Reference materials
[APIDOCK] See below for the APIs used in the script
> Count of all selected media (including format specification)
> Get the media name for the specified selected media ID
> Set the media name for the specified selected media
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