top of page
中島 健太郎

[Reapdock Update - Lua -] [Region] Region Marker Part 1 - Set the region of the selected media as it is - ReaScript!!

 
REAPDOCK details gif

 
 

[ LUA ]REAPDOCK/APIDOCK document update notification

 

This is Nakajima from AZSTOKE Co., Ltd.



Select the file you want to create a region in
Create Region for Selection Only

This is the first ReaScript for creating regions.

Creating regions is a very important feature for game sounds.

Rather than a system that plays one long piece of media, various waveform data are created and played according to each scene in the game, so waveform data of an appropriate length is required.

The number of files typically exceeds 10,000, and all of this data is created by sound creators. So you can easily imagine how difficult it is just to write it all out.

It is a useful tool that allows you to select a specific waveform and run it to write out the appropriate length.

Here we introduce one of those tips.



Next time we look forward to!


□For detailed documentation on how to generate ReaScript, see 👇


Make your work more efficient with SILVER's API !

 

Next time, Reapdock Python version will be released

*The timing of the blog posts may change depending on preparations for "SkySquare."

 
 

LINK

 
New to Reaper/those considering subscribing to a plan
[REAPDOCK]Script documentation can be found here:
[APIDOCK] Please refer to the following table of contents for the APIs used in the script.







2 views0 comments

Коментарі


bottom of page