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中島 健太郎
Jan 7
[REAPDOCK-Python-] -003- Essential for recording! ReaScript that does a 10 minute job in 2 seconds!!
REAPDOCK👇Add "_ng" to all selected media names [ Python ]REAPDOCK/APIDOCK documentation update notification Good evening. This is...
AZ Sarina Takeda
Jan 7
[REAPDOCK-Lua-] -003- Essential for recording! ReaScript that turns a 10 minute task into 2 seconds!!
In this case, the script is “Add ‘_ng’ to the name of all selected media (waveforms).
This is a technology sharing that will help recording
中島 健太郎
Jan 7
[REAPDOCK-Python-]-002-Sort all media in ascending order
The script is “Sort all media (waveforms) in ascending order.”
However, please note that there are some caveats.
AZ Sarina Takeda
Jan 7
[REAPDOCK-Lua-]-002-Sort all media in ascending order
The script is “Sort all media (waveforms) in ascending order.”
However, please note that there are some caveats.
中島 健太郎
Jan 7
[REAPDOCK-Python-]-001-Automatically change all selected media to mono
Automatic conversion of stereo and surround waveforms to mono!
中島 健太郎
Jan 7
[REAPDOCK-Lua-]-001-Automatically change all selected media to mono
It's a pain to change each one to mono every time. This will solve that problem once and for all .
ryota-izuma
Dec 25, 2024
[REAPDOCK-Python-] -030- [Render] Rendering waveforms using saved data
This is a Reascript that reads the saved data of the Render settings generated in the previous blog and writes out the waveform data.
yoshiki-sakaguchi
Dec 18, 2024
[RIGDOCKS-SILVER-] Update Notice
We have released RIGDOCKS-SILVER-1.2.0.
ryota-izuma
Dec 18, 2024
[REAPDOCK-Lua-] -030- [Render] Rendering waveforms using saved data
This is a Reascript that reads the saved data of the Render settings generated in the previous blog and writes out the waveform data.
ryota-izuma
Dec 11, 2024
[REAPDOCK-Python-] -029- [Render] Save render settings as text and generate save data
ReaScript is essential for automating file export, and this time we will introduce the Python version.
ryota-izuma
Dec 4, 2024
[REAPDOCK-Lua-] -029- [Render] Save render settings as text and generate save data
ReaScript is essential for automating file export.
This will be especially useful for those who frequently export files!
ryota-izuma
Nov 27, 2024
[REAPDOCK-Python-] -028- [CEDEC+KYUSHU2024] Successfully automated the process from voice rough editing to Wwise implementation
Thank you very much for coming to CEDEC+KYUSHU2024 and for watching our webcast.
This is the latest version of REAPDOCK, which we introduced
yoshiki-sakaguchi
Nov 21, 2024
[RIGDOCKS-GOLD-] Update Notice
RIGDOCKS-GOLD-1.1.1 has been released to address bugs.
ryota-izuma
Nov 20, 2024
[REAPDOCK-Lua-] -028- [CEDEC+KYUSHU2024] Successfully automated the process from voice rough editing to Wwise implementation
This is the latest version of REAPDOCK that I will be sharing at CEDEC+KYUSHU.
yoshiki-sakaguchi
Nov 15, 2024
[RIGDOCKS-GOLD-] Update Notice
We have released version 1.1.0 of RIGDOCKS-GOLD-.
This update adds new features.
ryota-izuma
Nov 13, 2024
[REAPDOCK-Python-] -027- [Wwise] -Part 1- Manipulating each file name
This is the first installment of “Renaming” about Wwise operations.
This time we will introduce the Python version.
ryota-izuma
Nov 7, 2024
[REAPDOCK-Lua-] -027- [Wwise] -Part1- Manipulating each file name
This is the first part about Wwise operations: “Renaming”.
Connect to Wwise and rename the selected object.
By using the string operations i
ryota-izuma
Oct 30, 2024
[REAPDOCK-Python-] -026- LOUDMATCHIFY Part 2: Running name detection loudness
Using the save data generated in the previous blog, we will now execute LOUDMATCHIFY.
ryota-izuma
Oct 23, 2024
[REAPDOCK-Lua-] -026- LOUDMATCHIFY Part 2: Running Name Detection Loudness
This time, LOUDMATCHIFY will be executed using the save data generated in the previous blog.
yoshiki-sakaguchi
Oct 21, 2024
[RIGDOCKS-GOLD-] Update Notice
RIGDOCKS-GOLD-1.0.3 has been released to address bugs.
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